3D Modeling
3D Modeling
BloomocerosThis project was for a class I took in high school my senior year. I used Zbrush to sculpt and polypaint the model, and then I rendered it out in separate layers so I could have more control when I took it into photoshop to create the final image. Year: 2023
3D Modeling
Arak Toy Turn AroundThis project was for a class my freshman year of college, where we were tasked at making a 3D toy model. I modeled, textured, lit, and rendered in Maya. Year: 2025
3D Modeling
Waiting ManPersonal project focusing on realism, texturing, and lighting. Based on a shot from the movie: Sympathy for Lady Vengeance. Year: 2024
Hard-surface, environment, and character-focused modeling for production-ready assets.
Motion, timing, and storytelling — from short loops to polished sequences and reels.
Sketching, illustration, and hand-crafted work that supports concepts and final visuals.
Compositing, cleanup, enhancements, and cinematic effects to elevate the final shot.
Contact
Want to collaborate or ask about a project? Reach me here.